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Category: Storyline 360

90 Things to do in iso

This week’s e-learning heroes challenge asked us to create dynamic e-learning using the random number variable–an amazing Storyline 360 feature! I really tried to get something up for the recent COVID-19 challenge, but alas ran out of time. My idea was around a random activity picker, so, this week’s challenge suited me to a…

Animation three ways

Animation in e-learning can help get concepts and ideas across to learners as well as add visual interest. Last week’s E-learning Heroes challenge was exactly that—using educational animations. Reduce, recycle, reduce OK, I don’t think this is what the slogan means, but, for this challenge I decided to re-use the first interaction I built…

Leadership Template

As the lead developer at Storyline Developer I make bespoke e-learning courses for my clients. Sometimes, though, a client just needs a branded template so they can develop their own courses and still achieve a consistent style throughout their e-learning catalogue. E-learning Heroes Challenge 230 was all about putting together a template for leadership-style…

Mobile-inspired

In this week’s e-learning heroes challenge, brave e-learning developers all over the world must battle it out to… naw, just kidding. This week we go mobile! Our challenge is to design a navigation menu to use on a mobile phone or tablet. Now, I’ll be the first to admit that completing your e-learning on…

Scrolling Panels

Challenge 169 asked us to use a scrolling panel in an interesting way. Many times, scrolling panels are used just as a way to stuff more text onto the screen. While this is sometimes valid (sometimes you just need more text!), this challenge was more about other, more creative uses, for the Storyline built-in…

Countdown timer

Countdown timers in e-learning It’s not uncommon to see race-against-the-clock type interactions in e-learning. Sometimes in real situations we need to be able to do things quickly. A little while ago I built e-learning targeted at supermarket cashiers, and one of the skills we had to improve was checkout speed. Timers in this project…